Brand solutions
We build games that work for your brand.
We design and develop custom mobile games, playable ads and gamified experiences for brands — built by a studio that ships original games of its own, not an agency working from a brief alone.
Services
- 01
Custom Branded Games
End-to-end mobile game development tailored to your brand. From concept to App Store launch — we handle design, development and publishing on iOS and Android.
- 02
Playable Ads
Interactive playable ad units that outperform static banners on engagement, per industry benchmarks for mobile playable ads. Players try before they download — delivering higher-quality installs at lower cost per acquisition.
- 03
App Launch Campaigns
Gamified launch campaigns that generate interest, collect opt-ins and drive downloads. Pair a mini-game with your launch to activate your audience before day one.
- 04
Gamified Loyalty Programs
Turn repeat customers into players. We build in-app game mechanics — daily challenges, leaderboards, streaks and rewards — designed to improve retention and lifetime value.
- 05
In-Game Advertising
Place your brand inside our existing games — Snake Gangs, Split Speed, Mirror Bound, Santa On The Run and Battle Bros — and reach an engaged, active player base.
- 06
Game Consulting
Already have a game idea? We offer strategy consulting on game design, monetisation, ASO, UA and live operations — an expert second opinion before you build.
Ideas by industry
Example scenarios to show how a game can serve a business goal. These are illustrations, not past client work. Every project is shaped around your brief.
Retail & e-commerce
A festive sale that people actually open
- The brief
- Get shoppers back into the app during a big sale such as Diwali or Black Friday.
- What we'd build
- A daily sorting mini-game inside the app. Clear a level, unlock that day's coupon.
- What to measure
- Daily app opens, coupon redemptions, repeat visits during the sale.
Service: Gamified loyalty programs
Food & beverage
A menu launch you can play
- The brief
- Launch a new burger and drive orders in the first week.
- What we'd build
- A 15-second playable ad: stack the new burger against the clock, then tap through to order.
- What to measure
- Ad engagement, click-through to ordering, cost per order.
Service: Playable ads
Banking & fintech
Saving as a daily habit
- The brief
- Encourage new customers to set up and stick with a savings goal.
- What we'd build
- A light savings challenge inside the banking app, with streaks and badges for each weekly target hit.
- What to measure
- Goals created, weekly active users, how long streaks last.
Service: Gamified loyalty programs
Telecom
A data pack worth competing for
- The brief
- Promote a new prepaid data pack to younger users.
- What we'd build
- A branded endless runner with a weekly leaderboard. Top players win data packs.
- What to measure
- Plays, sign-ups through the game, pack activations.
Service: Custom branded games
Consumer goods (FMCG)
The pack becomes the game
- The brief
- Turn product packaging into a reason to sign up for a loyalty programme.
- What we'd build
- Scan the QR code on the pack to play a 60-second game. Share your email to keep your score and enter the draw.
- What to measure
- Scans, opt-ins, entries per pack sold.
Service: App launch campaigns
Automotive
A test drive from the starting line
- The brief
- Build interest in a new model before it reaches showrooms.
- What we'd build
- A short racing game starring the new car, ending in a test-drive booking form.
- What to measure
- Players reaching the finish line, test-drive bookings.
Service: Custom branded games
Education & edtech
Practice that feels like play
- The brief
- Keep students practising between lessons.
- What we'd build
- A word or maths puzzle with levels mapped to the syllabus, plus streaks and class leaderboards.
- What to measure
- Daily practice time, lessons completed, return rate.
Service: Custom branded games
Events & sports
A crowd around your stand
- The brief
- Draw visitors to a stand at an expo, a college fest or a stadium.
- What we'd build
- A big-screen game people play from their phones, with a live leaderboard and prizes at the end of the day.
- What to measure
- Players, leads captured, social shares from the event.
Service: Brand activation
How a project runs
The same loop we use for our own games, with you in the room at every step.
- 01
Brief
Tell us the audience, the goal and the date that matters. We come back with questions and a first idea.
- 02
Prototype
You play an early version and judge the feel for yourself, not a slide deck.
- 03
Build & test
Art, polish and analytics, tested on real devices across iOS and Android.
- 04
Launch & measure
We ship to the stores or your ad network and share what players actually did.
Need a mobile game, a PC game for Steam or a business app built for you? See our development services.
Ready to build something players love?
Tell us about your project and we will get back to you within 24 hours.